It seems like there must be something wrong with the way windows 7 handles fullscreen games, because so many games framerate drops and stuttering are fixed by using windowed mode and d3doverrider to force vsync? The problem I'm describing looks like low fps even though a framerate indicator shows 60fps - for instance in darksiders 2, when i stand still and move the camera around, the scenery that is in motion sort of moves in a slightly jumpy/stuttery way, rather than perfectly smooth, as if frames are being skipped, resulting in a low fps look to the motion. Has anyone figured out exactly why borderless window fixes framerate stuttering/drops in so many games? Figured out why borderless window fixes framerate stuttering in many games
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